Tuesday, September 10, 2013

Chess Heroes FAQ

GAMEPLAY


What is Chess Heroes about?
You are a chess King who's pieces have mysteriously disappeared, just as your kingdom is invaded! You must take back your pieces and rebuild your army, then travel abroad to learn new skills and ancient spells that will help you overcome a sinister foe.


What is a Tactical Puzzle game?
You fight the enemy in a variety of scenarios that are short and fun. The board can be any size, and there are no rules on the number of pieces on the board. This means you'll encounter a new challenge each time you play! The tactical puzzles are designed to reward skill and experience, while new players will get a sense of accomplishment as they "unlock" the secret of the puzzle after a handful of tries.


How is it like chess?
Each chess piece moves like it should, so players with only a passing experience of the game will be right at home. And the King earns new pieces one at a time, giving totally new players a chance to learn how to play, by playing!


How is it different than chess?
In Act 2 and Act 3, players will earn Special Abilities and Battle Magic, which put incredible power in players' hands. They'll need it as they face down bigger and bigger groups of enemies, and to beat the unique bosses at each location!


What are Special Abilities?
Special Abilities alter the player's view of the battlefield by turning Pawns into a resource. For example, the King can sacrifice a nearby Pawn to move as a Queen for one turn, while the Rook can launch a Pawn across the board to capture an enemy piece, destroying the Pawn in the process! Each piece has their own Special Ability, and as the campaign to take back the kingdom goes on, Pawns will become more and more valuable!


What is Battle Magic?
Every time a piece is captured, magical energy is released onto the battlefield. The player can use this energy to accomplish wondrous feats, like moving a piece twice, upgrading a Pawn, freezing an enemy piece, and more!

How long will it take to play?
The demo features twelve scenarios across three locations, and it takes most people about 40 minutes to an hour. The final game will have eighteen locations across three acts, as well bonus challenge levels! I'm also considering a scenario editor, cosmetic unlocks, achievements, and other stuff that's fun to play around with.

PRODUCTION


When is Chess Heroes coming out, and what platforms are supported?
Chess Heroes will be released in three acts on PC, Mac, and Linux platforms, starting in the Fall of 2013. (I'm aiming for early November) Those who buy earlier acts will get the later acts for free, which is a bargain, since the price will go up each time! It will start at $6, go to $8, then stop at $10.

Is Chess Heroes coming to mobile?
A lot of people expressed interest in playing the game on a tablet, and I really want to make that happen! On the sunny side, I'm using Unity, and the game will be a snap to port. On the cloudy side, releasing a new title with little to no publisher support on a mobile platform is … dicey. At best. So, hopefully, by starting on PC platforms I can build an audience and some awareness of the project, and work towards an eventual mobile release. It's a business decision at the end of the day.

Will Chess Heroes be released on a console?
I have a background in console development, and I would absolutely love to put this on a console. Once again, Unity and a simple interface save the day, and once again it comes down to a business decision. I wish I could just smash a bottle on the wall, wail away on a guitar in a thunderstorm, and raise a middle finger to mature fiduciary practices, but a mortgage and kids really change the calculus on things, amirite? But seriously, it can happen, and hopefully will.

How many people are working on the game?
If you count the musician, then two. I mean, I count the musician. Like a one, a two, a one two three? Er. Sorry.

What?
It's just me, Ted Brown, working on the game. Corey Jackson is creating the music.

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