The Oreganik Dev Blog

Thursday, July 11, 2013

Dev Notes: Menu Flow

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The concept of "Flow" is a state people can enter when they are completely immersed in their work, fully engaged at such a level ...
Wednesday, July 10, 2013

Unity: Creating dynamic lines

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I learned how to program using Java, specifically a development interface called Processing, which I heartily recommend to anyone thinking ...
1 comment:
Tuesday, July 9, 2013

Dev Notes: The Look

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FOUR WEEKS PRIOR The woman in the unemployment office lowered my resume and looked at me over her librarian glasses. "So, you know ...
Monday, July 8, 2013

The Epitome Of Passion

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I had the pleasure of listening to a talk by Brian Provinciano at the inaugural Game Creators Summit in Seattle this June. Before then, I...
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Thursday, July 4, 2013

July 4th Week Update

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Independence day! Fireworks! Barbeque! Beer! If there's going to be a hole in the development schedule, I hope that's the shape it a...
Friday, June 28, 2013

Indie Spotlight: Gunpoint

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Indie Spotlight GUNPOINT I believe the best action games are built around a simple concept: Mario jumps, Sonic goes fast, Link expl...
Thursday, June 27, 2013

Demo Progress

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Dev Notes It's been a steady march towards a feature complete demo, with the Friday goal still in reach! The pipeline for creating t...
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