The Oreganik Dev Blog
Showing posts with label
Tech Tip
.
Show all posts
Showing posts with label
Tech Tip
.
Show all posts
Wednesday, July 17, 2013
Unity: Detecting a Cursor over an Object
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Many indie games feature a single avatar moving through a world. (If I've already lost you, Mario is an avatar, because you control his...
Wednesday, July 10, 2013
Unity: Creating dynamic lines
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I learned how to program using Java, specifically a development interface called Processing, which I heartily recommend to anyone thinking ...
1 comment:
Wednesday, June 26, 2013
Unity: Creating GUI Labels Over 3D Objects
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The GUI commands built in to Unity are a fast, convenient way to present information on screen. One way to take full advantage of this is cr...
3 comments:
Wednesday, June 19, 2013
Unity: Making Meshes Fade Away
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To make a model disappear in Unity over time, you lower the alpha of its materials until it reaches zero. ("alpha" is industry spe...
1 comment:
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